1. 3D Art Lead (Modeling and Texturing)- Applicant must have strong visualisation abilities, and artistic bent of mind
- Should be able to sketch/draft ideas. Artists with drawings skills will be preferred
- Should be able to lead and give directions to the 3D Art team.
- Should be well versed with creating complete art assets irrespective of their nature (character, building, prop, environment, etc.)
- Proficient with Maya, 3d Max, Zbrush, Mudbox and Photoshop
- Should have basic understanding of all development processes (game design, concept art, asset production, QA, game engine integration)
- Exceptionally good at creating both model and textures
- Minimum 3 years experience in creating Video Game art
- Should have strong communication skills. Encourages the team and assists in building and maintaining a productive, supportive, motivated work atmosphere
- Take work and delivery ownership, devise efficient pipeline solutions to produce error-free results in shorter production time with higher quality
- Comes with a long term vision of becoming the core team member of our studio, and envisions to bring growth to himself/herself and the organisation



2. 3D Artist (Modeling and Texturing)
- Applicant must have strong visualisation abilities, and artistic bent of mind
- Artists with drawings skills will be preferred
- Applicant must have experience in both modeling and texturing
- Should be skilled with creating complete art assets irrespective of their nature (character, building, prop, environment, etc.)
- Proficient with Maya, 3d Max, Zbrush, Mudbox and Photoshop
- Should have good communication skills, and stay error-free at work
- Minimum 2 years experience in production
- Comes with a long term vision of becoming the core team member of our studio, and envisions to bring growth to himself/herself and the organisation
3. 3D Artist (Rigging and Animation)- Applicant must have experience in both Rigging and Animation
- Foundation in drawing or classical animation will be preferred
- Must know fundamental principles of animation
- Proficient of animating in both 3d Max and Maya
- Should have good communication skills, and stay error-free at work
- Minimum 2 years experience in production
- Comes with a long term vision of becoming the core team member of our studio, and envisions to bring growth to himself/herself and the organisation
4. Lighting and Render Artist- Applicant must have strong visualisation abilities, and artistic bent of mind
- Should be able to develop look for video game projects on decided art direction style
- Create shaders and lighting scenarios for various art assets
- Troubleshoot lighting technical issues
- Will be responsible for final rendering and making delivery package and assuring quality
- Proficient with Maya, 3d Max, Mental ray, V-Ray and Photoshop
- Should be technically strong, posses good communication skills, and stay error-free at work
- Minimum 2 years experience in production
- Comes with a long term vision of becoming the core team member of our studio, and envisions to bring growth to himself/herself and the organisation
5. Concept Artist (Realistic Art and Digital Paint)- Should be able to produce high quality game art concepts with limited direction or support
- Should have relevant work experience of more than 3 years
- Should be able to work on different art styles with proficiency
- Should be able to design appealing and well explored character designs, props, building and environmental scene compositions
- Abilities to create unique art styling and direction for any new project
- Should be proficient in digital painting to a high degree with excellent use of colour and composition
- Should be able to generate colour palette and other assistance for 3D artists to use
- Experience with producing concept art for games will be preferred
- Comes with a long term vision of becoming the core team member of our studio, and envisions to bring growth to himself/herself and the organisation



Location: New Delhi

Send your CV & Portfolio links to careers@pencillati.com. Please write the job titles mentioned above in your application’s subject line, and do not send heavy e-mail attachments for download (instead send online downloadable/playable links)