According to MarketandMarkets, the Global Animation and Gaming Market was represented at $122.20 billion back in 2010 and is expected to jump to $242.93 billion by 2016. 

Rapid expansion, creativity, and advanced technologies are playing a major role in the massive growth of the Global Animation and Gaming markets. The animation and gaming market can be segmented into subcategories within e-Learning, web design, and animation entertainment including; movies, Visual Effects (VFX), TV & Broadcast, and Direct to DVD. 



U.S. leads the market in animation with about 42% of the world’s share, thanks to animation heavyweights like Disney Enterprises Inc, Adobe Systems Incorporated, and Sony Corporation.
The power of animation is evident throughout 2013 with many hit movie blockbusters such as Planes, Turbo, Epic, Cloudy With A Chance Of Meatballs 2, and Frozen.

According to MarketandMarkets, the Global Animation and Gaming Market was represented at $122.20 billion back in 2010 and is expected to jump to $242.93 billion by 2016.  Since 2010, the gaming market has been the fastest growing market Y-O-Y, with an expected increase of 17.46% by 2016, registering a Compound Annual Growth Rate (CAGR) of 13.71%. The Y-O-Y growth of the animation market is estimated at a 15.83%, with a CAGR of 12.50% from 2011 to 2016.